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package Current.Structures.Enums;

/**
 * @author Fork
 */
public enum OffenseFortificationEnum {

    DAGGER_TRAIN(0, 0, 0),
    HAND_HAND(5, 5, 100000),
    DAGGER_MASTERY(10, 10, 250000),
    SCALLING_LADDERS(15, 15, 500000),
    HATCHET_TRAIN(20, 20, 1000000),
    BATTLE_UPGRADES1(25, 25, 2000000),
    HATCHET_MASTERY(30, 30, 3000000),
    MOUNTED_COMBAT_TRAIN(35, 35, 4000000),
    QUARTERSTAFF_TRAIN(40, 40, 5000000),
    SAPPING(45, 45, 7500000),;

    private final int minLevel;
    private final int offenseBonus;
    private final int cost;

    private OffenseFortificationEnum(int minLevel, int offenseBonus, int cost) {
        this.minLevel = minLevel;
        this.offenseBonus = offenseBonus;
        this.cost = cost;
    }

}
